Images Credit: Disney & Yihyoung Li Woo. It's been a minute since I've read a Star Wars novel, and even longer since it's been one that has actually been considered canon. Most of the stuff that's been churned out over the decades has just been shuffled to Star Wars's "Legends" section, a sort of catch-all that looks at things more like a reimagining than anything. That is not the case with the books of The High Republic . The High Republic effort by Disney includes books, audio dramas, comics, graphic novels, video games, a children's show, and a more adult-centric show that completely flopped. Whether or not that show flopped due to its content or due to the heavy review bombing that happened is perhaps up for debate, but I'm not going to discuss that in this particular post. I'll focus instead on the first two stories set in this era. In an even longer time ago in that same galaxy we've come to know and love... Convergence s...
Image credit: Ember Lab Oh man. I don't think I've ever actually done back to back 10/10 reviews before. You ready for it? I know I am. Kena: Bridge of Spirits is one of those games that comes by and captures you from the moment you set forth in the titular character's shoes. As a spirit guide, Kena is expected to help wayward souls on their voyage to the afterlife. Or maybe just accept the fact that they are not of this world any longer. Either way, it's a job that she inherited from her father but has always felt a bit apprehensive about. This is mainly because she feels like she could never be as great of a spirit guide as those who came before her. She is wrong. Kena's journey goes across a village and the surrounding acreage to include some river landscape, forestry, farmland, and even a bit of snowy peaks. Along the way she encounters several spirits like Beni, Saiya, Rusu, Taro, Hana, Adira, Zajuro...