Image credit: Marvel I've been on a bit of a Marvel kick lately. I suppose I have Midnight Suns to thank for that one. Hot damn, that was a surprisingly good game. And luckily, there are still other games from the comic conglomerate that haven't ceased to amaze me. Guardians is just one of these. As Peter Quill, or Star-Lord as he's so keen to remind everyone, we get to step into the boots of the un-seasoned leader of a newly formed Guardians of the Galaxy. The crew consists of poorly timed jokes and attempts at cohesion that fall flat as each member tries desperately to carve out a little piece of fortune for themselves. These fortunes are accumulated from the oddjobs that Peter amasses along their way through the galaxy, but more often than not are really just moments when the gang ends up getting in trouble for violating some code or law they were unaware of. Supposedly. Allegedly. That goodguys who sometimes do bad things gimmick wor...
Image credit: Jump Over the Age Ah. That refreshing Amos Roddy music again. Some games can really nail down a feeling and a tone that you're looking for as a gamer. Not everything has to be shooting and carving people up . Not everything has to be incredibly crafted dramas fit for television . Some stuff can just be simply great writing with an atmospheric tune ushering you along through the narrative. Citizen Sleeper 2: Starward Vector puts us in the shoes of a sleeper again. For those not in the know, a sleeper is an individual who has leased out their consciousness to a megacorp in order to get their ticket off-world in some shape or fashion. The sleeper themselves might be actually in a bunker several lightyears away, but the body their consciousness is operating looks and functions in a nearly-human way on different space stations, ships, or even asteroids in the belt of the Helion System. They need to eat, walk, sleep, and endure the strugg...