Image courtesy of Costa Pritsos & Me The Title 1801 “Everybody get the fuck up right now! Get the fuck out of those racks right now! Get on line!” My voice sounded foreign to me, but somehow that didn’t matter. This role felt great. The raw recruits in the barracks scrambled to get out of their racks and get on the chalk line drawn on their side of the room. Young men wearing nothing but their underwear tripped over one another or the edges of their beds to make it happen, most recovering quickly with just a stubbed toe or a hop and a skip. One sprawled face first on the floor. “Don’t get up,” I told him. “Push.” He knew immediately what I meant. This wasn’t his first day of training, after all. He got himself into a push-up position and started dipping his chest all the way down to the floor, then shoving himself up to full extension. Repeat. And again. After the twentieth one I told him he only had twenty more. Then I moved on. “Count off!” Davidson, my fellow drill instruc...
Image courtesy of Cyanide As much of a horror buff as I am, it's a bit of a surprise that I typically don't venture down the horror game path. I think it might have to do with the fact that a lot of them end up being campy and lame, and the truly good ones like Alien: Isolation are so few and far between. The trick must lie in the source material, and for me I guess it looks like Lovecraft speaks my language. Earlier this year I reviewed Call of the Sea , a Lovecraft-inspired puzzle adventure that I actually thought did a good job fleshing out its story. Call of Cthulhu is another trip down Lovecraft Lane, but this one is definitely more solidified into the horror genre than anything else. We take on the role of a private investigator named Edward Pierce, and through his WWI shell-shocked perspective we get assigned a delicate task off the bat. That mission is to find the truth behind the death of a wealthy Bostonian businessman's daughter. This woman, a d...